AI Insights · Timothy · October 2025
Top 5 First Person Games Performance on Unified Platform in Peru, Q3 2025
Explore the performance trends of the top 5 first person games in Peru on a unified platform during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top five first-person games on a unified platform in Peru demonstrated varied performance metrics, according to Sensor Tower data.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a decline in weekly revenue, starting at approximately $44.7K and dropping to $27.4K by the end of September. Weekly downloads peaked mid-quarter at around 21K, with a slight decrease to 10.9K by the end of the quarter. Meanwhile, weekly active users rose initially, reaching a high of 174.3K in late August before settling at 127.2K in September.
Blood Strike - FPS for all by NetEase Games experienced fluctuations in weekly revenue, peaking at $11.6K mid-July and ending at $5.9K. Weekly downloads showed a steady increase from 17.4K to 20.7K throughout the quarter. Active users began at 270.7K, peaking at 302.7K, and concluded the quarter at 163.8K.
Minecraft: Dream it, Build it! from Mojang had consistent weekly revenue, starting at $8.8K and ending at $6.9K. Downloads remained low, averaging around 70 per week. Active users started at 66.5K, peaked at 80.5K, and ended the quarter at 56.5K.
Arena Breakout: Realistic FPS by Level Infinite maintained stable revenue, fluctuating around $2.5K to $2.9K. Weekly downloads started at 1.7K, with a slight decrease to 1.2K by the end of September. Active users increased steadily from 28.9K to 35.9K mid-quarter, closing at 30.7K.
Finally, Critical Strike CS: Online FPS by VERTIGOGAMES showed modest revenue growth, beginning at $690 and peaking at $1.9K. Downloads saw a gradual increase from 2.2K to 3.7K. Active users rose from 8K to 11.9K, before settling at 10.9K.
For more detailed insights and data, visit Sensor Tower.